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Help centre
Short how-tos for teachers: finding and making games, running them in class, phones, worksheets and class results.
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- Quick start: your first game in five minutes
- How to host a game on the board
- How to join your class on a phone
- How to bring students' phones into a game
- How to print a worksheet for a game
- How to see how your class did
Getting started
Your first visit: find a game or make one.
- Quick start: your first game in five minutes: Find a ready game in the library, or make your own. Open it on your class screen, press full screen, pick your teams and play. Students don't need accounts or devices.
- How to find a ready game in the library: Go to the Game library, type a topic such as "food" or "past simple", then narrow it down with the format buttons and the Age group and Level menus.
- How to make a game with AI: Press Create, answer four short questions (goal, who's playing, topic, game), choose Speed it up with AI, and you get a first draft in seconds. Check it and change anything before class.
- How to make a game by hand (no AI): Press Create, go through the four questions, then choose I'll write it myself. Type your questions or words, press Publish, and your game gets its own link and QR code. As many as you like, always free.
Running a game in class
The board, teams, and students' phones.
- How to host a game on the board: Open the game's page on your class screen, press the game's full screen button, pick your teams and press Start. Students don't need accounts or devices.
- How to bring students' phones into a game: Publish the game, choose phones on its start screen, and students scan the QR code on the board. They join as a team colour, never with a name. You can lock the class and remove any phone.
- How to join your class on a phone: Scan the QR code on the board with your phone camera, pick your team, then watch the board. You don't need an account or an app, and we never ask for your name.
- Phones can't connect: what to do: Most of the time the school network is blocking the game's live connection. Try mobile data, or play on the board: every phone game can be played without phones.
Making a game your own
Change any word before you play.
- How to edit a game before you play: On your own game press Edit game, change what you like and press Save changes. The link, QR code and class code stay the same. On another teacher's game press Make a copy to edit.
Paper and home
Worksheets for before or after the game.
- How to print a worksheet for a game: On the game's page press Print worksheet. Choose before or after the game, a level (Support, Core or Challenge) and A4 or Letter, then press Print. The answer key prints on its own page.
Organising your games
Stars, folders and recently played.
- How to save games with stars and folders: Tap the star on any game to keep it in My games. Make a folder for each class or unit, and put games in it with Put in folders. A game can sit in several folders.
Class results
What your class got right, and what to teach again.
- How to see how your class did: Play a scored game on the board while you're signed in. Afterwards open Class results from the account menu: every lesson, what the class got right first time, and Needs work for the questions to teach again.
- How to add your classes and tag a lesson: On the Class results page press + Add a class and give it a short name like PET1 or 3B. When a game ends, tap the class on the How did we do? card. Next time the board picks it for you.
- How to replay the questions your class missed: When a game ends, press Play the ones we missed on the How did we do? card for a quick second round. Signed in, Sheet for these prints a worksheet of just those questions.
Your account
Signing in, free games and Pro.
- Signing in: the confirmation email didn't arrive: Check your spam or junk folder first, then press Send it again. School email often holds outside mail for a few minutes. Or skip the email and sign in with Google.
- Free games and Pro: what you get: A free account makes 5 AI games to start and as many games as you like by hand. Pro (€3.99 a month) gives you as many AI games as you need and lets you keep games private.
Game guides
What each game is and how to use it in a lesson.
- Jeopardy (Starfall): a teacher's guide: A category quiz for teams. Teams pick a category and a value, answer the question, and a right answer sends the star back to the sky in the team's colour.
- Escape Room (Midnight Lock-In): a teacher's guide: A locked door with one padlock per language puzzle. Each solved lock adds a letter to the code. Crack every padlock before Mr Moon sets.
- Millionaire (The Late Show): a teacher's guide: A late-night quiz show. Mr Moon hosts, Barry sits in the hot seat, and the class climbs the ladder to a million with multiple-choice questions and three lifelines.
- WordVibe (Moonshot): a teacher's guide: Guess the secret word from its clue in six tries, like Wordle. Every wrong guess burns one of the rocket's fuel cells. Crack it and Barry blasts off to the Moon.
- Taboo (The Midnight Heist and The Laser Room): a teacher's guide: A speaking game for teams. One student describes the word on the card without saying the red taboo words. Their team guesses before the time runs out.
Still stuck? Email hello@lessonvibe.com and a real person will write back.