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Taboo (The Midnight Heist and The Laser Room): a teacher's guide

Teams · All ages · A2 to C1

A speaking game for teams. One student describes the word on the card without saying the red taboo words. Their team guesses before the time runs out.

What students do

One student from the team comes to the board and sees the card. They describe the word in their own words while their team guesses. If they say a taboo word, the alarm goes off.

How to run it

Ages and levels

Works for children, teens and adults. Best from A2, when students have enough words to talk around a word they can't say.

Lesson ideas

After the game

Taboo counts as played in Class results but isn't scored, since the team decides when a guess is right.

See Taboo games

Related

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