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Speech therapy games for kids and teens
Free, no-prep practice games for speech and language sessions. Turn-taking games for one to four students, built around a language goal, that play in 10 to 30 minutes on one tablet, the board, or screen share in teletherapy.
How SLPs use these games
- Small groups. Turn-taking games for one to four students at a table, or a whole class on the board.
- Language in use. Students ask, answer, explain and retell inside a story or a match, not in a list of drill cards.
- Their interests. Type what a student loves (trains, dinosaurs, football) and the game is built around it.
- Short sessions. Most games play in 10 to 30 minutes, in the room or in teletherapy, and pick up again next week.
Games by speech and language goal
Wh- questions games
Students answer who, what, where, when and why questions about a scene or a short story to move their team on.
- Wh- questions: Zoo Penalty Shootout: Who, What, Where? (Penalty Shootout, Kids 6–12)
- Wh- questions: School Day Wh- Question Challenge (Millionaire, Teens)
Make one: for kids · for teens
Inferencing games
Students read clues about people and places and say what probably happened, and how they know.
- Inferencing: The Detective Club: The Case of the Missing Cake (Escape Room, Teens)
Make one: for kids · for teens
Social replies and turn-taking games
Students choose and say a kind, fitting reply in everyday moments: greeting, joining in, saying sorry, asking for help.
- Social replies: Kind Friends Game (Classic Race, Kids 6–12)
- Social replies: Penalty Shootout: Kind Replies (Penalty Shootout, Teens)
- Social Skills Game: The Secret Treasure at Lunch (Story Adventure, Kids 6–12)
- Kindness Escape Room: The Kindness Mission (Escape Room, Kids 6–12)
- Social Skills Game: Lunch Table Quest: Your First Day (Story Adventure, Teens)
Make one: for kids · for teens
Following directions games
Students follow one-step and two-step directions, then give their own for the group to follow.
- Following directions: The Magic Classroom Mystery (Escape Room, Kids 6–12)
Make one: for kids · for teens
Categories and vocabulary games
Students sort, name and explain groups of things (animals, food, clothes, places) and find the one that does not belong.
- Categories: Animals, Food and Clothes Fun Race (Four in a Row, Kids 6–12)
Make one: for kids · for teens
Story retell games
Students put the parts of a short story in order and retell it with first, next, then and last.
- Story retell: Story Steps: First, Next, Then, Last! (Classic Race, Kids 6–12)
Make one: for kids · for teens
Feelings games
Students name feelings in everyday situations and talk about what someone could do to feel better.
- Basketball Shootout: Feelings (Basketball Shootout, Kids 6–12)
- Feelings Quest: Ups, Downs and Feel-Good Tips (Classic Race, Teens)
- Feelings Game: Mr Moon's Big Survey: Feelings (Survey Game, Kids 6–12)
- Emotions Game for Kids: Calm Down Game: I Feel OK! (Classic Race, Kids 6–12)
- Feelings Game: The Mood Detective Agency (Escape Room, Teens)
- Guess the Feeling! (Four in a Row, Kids 6–12)
- Guess the Feeling: How Do They Feel? Millionaire Challenge (Millionaire, Teens)
Make one: for kids · for teens
Make a game around your student
Describe the group, not a named student or a diagnosis. "Two 8-year-olds who love trucks, short sentences" is all the game needs.
Games that work in a session
- Classic Race: A race round a board: each turn is one question, so everyone gets a go.
- Board Game: Roll, move and talk: question cards for a small group at a table.
- Penalty Shootout: Answer, then take the shot. Quick turns that keep a group waiting its go.
- Four in a Row: Two teams answer to drop a counter. Good for pairs and threes.
- Escape Room: A short mystery: students read clues, explain and decide together.
- Story Adventure: A story where students choose what happens next and say why.
Speech therapy games FAQ
Are these speech therapy games free?
Yes. The ready games on this page are free to play. With a free account you can make your own, built around your goal and your students’ interests.
Who are they for?
Speech-language pathologists (SLPs) and speech and language therapists, special education teachers and teachers of English who work on language and social communication goals with kids and teens.
Are they a therapy programme?
No. They are practice games for speech and language sessions. They don’t assess, diagnose or treat anything, and they don’t replace your own plan. You choose the goal and how to use them.
Do the games record what students say?
No. Nothing a student types is stored, and there is no microphone or recording. Results are team scores only.
Can I send practice home?
Every game prints a worksheet at three levels with an answer key, and its QR code opens a practice version at home.
The research behind these games
Every game puts language to use inside a small story or match, so students ask, answer and explain for a reason. This is situated learning: Brown, Collins and Duguid, 1989. The “what do your students love?” line builds the practice around what a child already cares about, after research on interest-based learning: Dunst and colleagues, Center on Everyday Learning. These describe how the games are designed, not a promise about results.
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