Grammar Quest: The Journey Through English

Board Game: Grammar Quest: The Journey Through English (A2, Young learners, 24 prompts)

A classic board game where young learners at A2 level speak about everyday grammar in real situations. Players move around a 24-space board, answering speaking prompts about present simple, past simple, can/can't, and going to. Four teams compete by answering genuine communication tasks that require full sentences.

A free Board Game for Young learners at CEFR A2 level. Topic: english grammar.

Speaking prompts on the board

  1. Ask your partner what they eat for breakfast on school days.
  2. Act out brushing your teeth. Your team guesses what you are doing.
  3. Your team must agree: what time do you all wake up?
  4. Ask your partner what they did yesterday after school.
  5. Describe your favourite animal. Say what colour it is and what it can do.
  6. Act out getting dressed for school. Your partner says what clothes you wear.
  7. Compare your school bag with your partner's bag. Which one is bigger?
  8. Ask your partner: can you swim? Can you play the guitar?
  9. You have 30 seconds to present: what do you like to do on weekends?
  10. Stand up and mime eating an apple. Your team guesses the action.
  11. Explain: what is your favourite subject at school and why?
  12. Discuss with your group: what will you do this weekend?
  13. Ask your partner: what did you do in the last holidays?
  14. Show with your hands: how tall are you? How tall is your best friend?
  15. Describe your classroom. Say where the teacher's desk is.
  16. Your team must agree: what is the best thing about your school?
  17. Act out playing football. Your partner says: you can play well or not well.
  18. Compare two of your friends. Who is taller? Who is faster?
  19. You have 30 seconds to present: your morning routine from wake-up to school.
  20. Ask your partner: what is your favourite food? Do you like spicy food?
  21. Discuss with your group: what can you do that your parents cannot do?
  22. Stand up and mime playing a musical instrument. Your team guesses which one.
  23. Explain: what will you be when you grow up? Why do you want that job?
  24. Ask your partner: what is the best day of the week for you?

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