Direction Quest: A1 Speaking Board Game
Teens navigate a 24-space board asking and giving directions. Players use pair talk, group discussion, action prompts, and mini-presentations to practise A1 direction language (Where is...? Go straight. Turn left/right.) with a map-based theme and classroom-friendly icons.
A free Board Game for Teens at CEFR A1 level. Topic: Asking and giving directions.
Speaking prompts on the board
- Ask your partner where the nearest café is and listen to their answer.
- Act out walking to a bus stop. Your partner guesses where you are going.
- Describe the route from your classroom to the school library using simple directions.
- Ask your partner how to get to their favourite place in town from school.
- Your team must agree on the best way to describe turning left at a corner.
- Stand up and mime giving directions while your partner follows your movements.
- Explain how to get from the school entrance to the playground in five steps.
- Ask your partner what landmark they see when they walk to school every day.
- You have 30 seconds to present directions to an imaginary tourist at the train station.
- Discuss with your group which streets in your town are the busiest and why.
- Act out being lost and asking a stranger for directions using polite English.
- Compare the route to school with your partner. How are your routes different?
- Describe the location of your house using three direction words and one landmark.
- Ask your partner to give you directions to their favourite shop in one minute.
- Your team must agree on directions to the nearest park from this classroom.
- Stand up and show with your hands how to turn right, left, and go straight.
- Explain the difference between 'next to' and 'opposite' using classroom objects.
- Ask your partner which building or place they visit most often and why.
- You have 45 seconds to present a route from home to school using a map.
- Discuss with your group: what is the safest way for teens to travel in town?
- Act out asking for directions at a bus station. Use 'Excuse me' and 'Thank you.'
- Describe a famous landmark in your town and explain how to reach it by foot.
- Ask your partner what they would see if they walked north from school for five minutes.
- Your team must create and act out a short dialogue: asking and giving directions politely.
- New speaking prompt about Asking and giving directions.